Social-Learning theory does not apply so neatly to the idea that I was espousing. I was mainly using it to illustrate that violent media can cause people to become more aggressive and violent; however, in looking over my original post, I see that I also used it as potential evidence to prove my hypothesis about violence in LDs causing increased violence IRL. In that manner, I stretched the very definition of social-learning theory; thus, it is not the best evidence for my hypothesis. Ultimately, in my opinion, it would still have its effects in our LDs, as we can be observers of our own subconscious, which in turn could influence us.
It should be made clear that as confusing as what I just said about social-learning theory is, my main source of evidence that caused me to form my hypothesis was the link that has been found between violent videogames and violence IRL. Of course, I know that many people don’t accept current scientific research on the subject as being proof of such a link, and thus I brought up the idea of social-learning theory. Ultimately, if the link between violent videogames and violence IRL it to be proven true, then it follows that the same reasons theorized for that association may hold true for what we do in our LDs.
All of my opinions on this matter are what I have inferred from my own study of the current scientific information. As I think that this is something of importance, it would be nice to see research in this area to determine if my hypothesis is true or if it needs modification. Without the proper research, this all remains just conjuncture, and thus people will have to make their own decisions based on their own personal experiences.
As one final note, it does seem likely that things practiced in a LD help improve those practiced things IRL, such as playing a guitar. Thus, it is not that illogical to think that whatever we do in our LDs will affect us IRL, whether positively or negatively.