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Do you support making of a lucid game?

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Beat Doctor
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PostPosted: Sun 19 Dec, 2010  Reply with quote

amitruz wrote:
So this game should be like the game "Pheonix Wright" right? that lawyer game where you have to say the correct things and find clues to prove your opponent is guilty? if so then that would be really cool !! looking forward to seeing it finished!

I haven't played Pheonix Wright, so I can't say, but yes, it will be something like you described.

Everyone go to this thread:
http://ld4all.com/forum/viewtopic.php?p=613858#613858



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Scipio Xaos
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PostPosted: Sat 16 Apr, 2011  Reply with quote

Beat Doctor wrote:
Elder Scrolls is not an adventure game. Its a RPG. Adventure games are not full of physical combat.


I think you're taking the definition of adventure game a little too seriously. To me, an adventure game is any game which includes adventure, combat or not. And besides, if you call an adventure game that has combat an RPG wouldn't it still have qualities of an adventure game? Don't be too strict with the definitions of games because genres are very fluid.



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Beat Doctor
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PostPosted: Sun 17 Apr, 2011  Reply with quote

Scipio Xaos wrote:
Beat Doctor wrote:
Elder Scrolls is not an adventure game. Its a RPG. Adventure games are not full of physical combat.


I think you're taking the definition of adventure game a little too seriously. To me, an adventure game is any game which includes adventure, combat or not. And besides, if you call an adventure game that has combat an RPG wouldn't it still have qualities of an adventure game? Don't be too strict with the definitions of games because genres are very fluid.

http://en.wikipedia.org/wiki/Adventure_game
There are certain definitions you know.. If you ask gaming magazines the definition of adventure games they will probably say the same thing as on wiki. wink
You know, in video game industry, certain games define certain genres by setting standards. And they are not as fluid as you think. Adventure games have formed in the 90's, and Sierra and Lucasarts were the first to set the standards. And how is Elder Scrolls similar to, for example, Monkey Island series?
Need more explanation?



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Scipio Xaos
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PostPosted: Sun 17 Apr, 2011  Reply with quote

It's not so much as to how similar they are as to what they are.

Wikipedia wrote:
However, some hybrid games exist here, where role-playing games with strong narrative and puzzle elements are considered RPG-adventures.


I do not know if you have ever played one of the Elder Scroll series, but the further up the chronological chain you go, the more mixed its genre becomes. I admit the first few Elder Scrolls games (Arena, Daggerfall, etc.) were more RPG and Action based, but, as hybrid games do exist, the more recent one's definitely show Adventure Game concepts built into them.

To begin, almost any game you find nowadays has a very strong storyline built into. Albeit, storyline is not enough, but is one of the main components of an Adventure game. The second main component are the puzzles that give an adventure game more appeal than just an interactive book. And, from personal experience, the Elder Scrolls IV is riddled with puzzles.



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Beat Doctor
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PostPosted: Mon 18 Apr, 2011  Reply with quote

Almost any game is filled with puzzles, but not at the adventure game level. Have you ever played Broken Sword or Monkey's Island?
And yes, I've played Oblivion.



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EmceeLew
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PostPosted: Thu 19 Jul, 2012  Reply with quote

did you ever start on this?


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